Conferencia

Permanent URI for this collectionhttps://hdl.handle.net/11285/636053

Presentación o disertación realizada dentro de un congreso o evento similar, o como evento académico independiente, tales como: Conferencia inaugural, conferencia magistral, conferencia de clausura.

Browse

Search Results

Now showing 1 - 10 of 41
  • Conferencia
    Generative artificial intelligence in higher education: a literature mapping perspective
    (IATED Digital Library, 2024-11-11) García López, Iván Miguel; Ramírez Montoya, María Soledad; Molina Espinosa, José Martín; https://ror.org/03ayjn504
    Generative Artificial Intelligence (GAI) opens intriguing possibilities for creating unique and innovative content. This systematic literature review (SLR) analysed the published evidence on GAI in higher education institutions from January 2018 to October 2023. Fourteen articles on the topic were identified in the Web of Science (WOS) and Scopus databases. We screened to obtain the most relevant data by applying inclusion, exclusion, and quality criteria. The results identified (1) the characteristics of the publications, (2) methodological trends, and (3) the approaches implemented. The study aims to be of value to the academic community and developers of GAI initiatives
  • Conferencia
    Design and challenges of open large language model frameworks (Open LLM): a systematic literature mapping
    (IATED Digital Library, 2024-11-11) García López, Iván Miguel; Ramírez Montoya, María Soledad; Molina Espinosa, José Martín; https://ror.org/03ayjn504
    Analyzing the frameworks of open large language models (OLLM) is essential to understanding how the management of these artificial intelligence (AI) models can be regulated. This study aims to analyze the evidence published from 2019 to 2024 regarding OLLM frameworks that integrate AI. Systematic mapping was the method for reviewing 227 articles published in the Scopus and Web of Science (WoS) databases. Inclusion, exclusion, and quality criteria filtered the papers to obtain the maximum relevant information. The analysis and classification of articles related to open LLM frameworks and models yielded significant findings per our research questions. The challenges identified were a) improving customization and accuracy through open LLMs, b) latency and efficiency challenges, c) the importance of reliability and security, and d) complex operational management (LLMOps). This review provides a framework for identifying the topic's state of the art and current and emerging research trends.
  • Conferencia
    Social entrepreneurship and complex thinking competencies with an open technology platform: a gender approach
    (2024-11-01) Ramírez Montoya, María Soledad; Vázquez Parra, José Carlos; Echaniz Barrondo, Arantza; https://ror.org/03ayjn504; https://ror.org/00ne6sr39
    In addition to specialized disciplinary training, cross-disciplinary skills are relevant to lifelong learning. One such skill is complex thinking, which involves integrating different reasoning to solve problems. To ensure that all students can achieve the same professional learning goals, in this paper, we present the results of an analysis of students’ perceived achievement of complex thinking competency through self-managed activities on an open education technology platform that diagnoses, develops, and evaluates social entrepreneurship competency. The research objective was to identify statistically significant gender differences in the two competencies (complex thinking and social entrepreneurship) in a group of students attending a technological university in Mexico. Methodologically, a multivariate descriptive analysis calculated arithmetic means and standard deviations, supplemented by boxplot and violin plot analyses and a scatter plot with lines of central tendency. In addition, a t-test analysis with a p-value of 90% was performed to identify the statistical significance of differences in the mean values by gender. The findings confirmed a statistically significant gender gap in the development and level attained in the students’ perceived achievement of both competencies (social entrepreneurship = 0.007 p-value; complex thinking = 0.068 p-value). Women showed the best results after using this technological platform. This study highlights the need to design technological tools for developing disciplinary and cross-disciplinary competencies from a gender perspective, to promote educational innovations that equitably ensure lifelong learning.
  • Conferencia
    Regulatory challenges and optimization strategies for open large language models: a multidimensional framework for efficient management
    (Springer Link, 2024-10-23) García López, Iván Miguel; Ramírez Montoya, María Soledad; Molina Espinosa, José Martín; https://ror.org/03ayjn504
    Innovations in artificial intelligence are rapidly transforming various in-dustries, particularly through the development and deployment of Open Large Language Models (OLLMs). However, the absence of a robust regula-tory framework presents significant challenges in ensuring the ethical, safe, and effective use of these models. This research aims to address this gap by proposing a comprehensive regulatory framework designed to optimize the scalability and performance of OLLMs, emphasizing the importance of structured pruning techniques. By integrating both quantitative and qualita-tive analyses, the study will assess the technical capabilities and societal implications of OLLMs, ultimately providing clear guidelines that promote responsible and sustainable innovation. The expected outcomes include the development of a governance model that balances the need for innovation with ethical considerations, offering a pathway for the regulation of OLLMs that supports their continued evolution while safeguarding public interests.
  • Conferencia
    Fostering complex thinking through educational simulators in higher education
    (2024-10-21) Pacheco Velázquez, Ernesto Armando; Arana Solares, Iván Andrés; Rodríguez Castelblanco, Astrid Xiomara; Ramírez Echeverri, Sergio Augusto; Tecnologico de Monterrey; https://ror.org/03ayjn504; University of Alicante
    The increasing importance of serious games and simulations in higher education is undeniable. These methodologies promote active learning by allow-ing students to directly engage in their educational process through practice and experimentation, facilitating a deeper understanding of concepts. Additionally, they provide a safe environment where students can make mistakes without real-world consequences, enabling them to learn from their errors and improve their skills without associated risks. This study aims to present and evaluate the effec-tiveness of a logistics simulator as an innovative educational tool for the devel-opment of complex thinking. The integration of simulators and serious games into the educational process has been shown to significantly enhance the critical competencies necessary for professional success in an increasingly complex and dynamic environment. Complex thinking, a cognitive approach that integrates multiple types of thinking, is essential for understanding and managing the inher-ent complexity of various phenomena and systems. This study explores how Ed-ucation 4.0 and open innovation practices contribute to the development of com-plex thinking, enabling students to apply critical, systemic, scientific, and inno-vative thinking principles in practical situations. The V-Logistics platform is highlighted as an effective tool for fostering these competencies, demonstrating its impact on student engagement, learning outcomes, and the continuous profes-sional development of educators. The findings underscore the simulator's effec-tiveness in promoting deep and meaningful learning, preparing students to navi-gate and transform their environment with advanced technological and educa-tional methods.
  • Conferencia
    Augmented reality as a driver to enhance engagement in high school students
    (Springer Link, 2024-08-05) Velarde Camaqui, Davis; Sanabria Zepeda, Jorge Carlos; https://ror.org/03ayjn504
    Educational innovation supported by Information and Communication Technologies (ICT) is presented as a way to promote quality education and improve student competencies. The integration of ICTs in schools facilitates access to information and knowledge, eliminating barriers of time and space. To achieve effective integration, it is important to consider Technologies for Learning and Knowledge (TAC), which seek to understand the entire teaching-learning process. Technologies such as augmented reality (AR) have proven to provide immersive experiences and enriching education, by offering significant opportunities to interact with different scenarios and facilitate the understanding of complex concepts. However, studies on the implementation of AR in education have mainly focused on the university level, but research has also been conducted at secondary and elementary school levels, showing positive effects on socio-emotional aspects, cognitive development and academic performance. Thus, the implementation of AR at the high school level is a niche to improve students’ academic engagement and motivation. To address this topic, a mixed study combining quantitative and qualitative approaches is proposed. This is achieved by implementing a Systematic Literature Review and proposing an AR initial incorporation model. The results show a lack of implementation of AR at the high school level. The implications of this study include to make a valuable contribution to the instructional design and technology field, specifically as a case study for high school education, which is an area that warrants additional investigation, particularly in Latin American contexts.
  • Conferencia
    Next-Gen information architecture: open STEAM platforms
    (2024-08) González Pérez, Laura Icela; Enciso Gonzalez, Juan Antonio; Lindín, Carles; Vicario Solórzano, Claudia Marina; Ramírez Montoya, María Soledad; https://ror.org/03ayjn504; University of Alicante
    Smart technologies in educational platforms need a new vision to organize attributes and characteristics that facilitate search and retrieval. This study reports the evaluation results of Open Educational Platforms (OEPs) in Science, Technology, Engineering, Arts, and Mathematics (STEAM). In a webinar, participants selected OEPs using a structured instrument provided during the session. The instrument includes a two-section rubric. The first section validates the obligatory metadata and adherence to an open license. The second quantitatively assesses the quality of the OEPs in seven dimensions. The questions guiding this research were: Which OEPs in STEAM aligned with the principles of open education scored the highest quality assessment, and in which dimensions? Which dimensions obtained the lowest means? 1) The highest-scoring STEAM OEPs were Khan Academy and GeoGebra, scoring highest in the dimensions "Smart Components," "Learner Support," and "Technical Support." 2) On average, the dimensions with the lowest scores were "Smart Components," "Learner Support," and "Technical Support." OEP developers should consider a new information architecture with metadata for demarcations that require new data sets for greater long-term scalability.
  • Conferencia
    Health monitoring kiosk: A use case of the DM4O design methodology
    (Springer Link, 2024-07) Álvarez Icaza Longoria, Inés; Montalvo Urquizo, Jonathan; Huerta Cardoso, Omar Ivan; https://ror.org/03ayjn504; https://ror.org/024mrxd33
    The rapid and revolutionary transitions in the second decade of the millennium are forcing us to observe and include new perspectives to shape our present and future. Some believe that, at this point, it is crucial to learn from the possibilities brought by diversity and the search for equity. The DM4O is a digital product conceptualization strategy for digital products developed to allow novel design practitioners or students to envision scenarios in which vulnerable groups of people might struggle with human-machine interactions. This document presents a use case in which the methodology was tested with a group of pre-grade Data Science students at Tecnologico de Monterrey University. The results show that 1) Engineering students can benefit from including human factors considerations in their conceptualization processes; 2) The DM4O is a practical approach to promote an inclusive approach; and 3) The application possibilities of the method can promote sustainable and inclusive solutions for digital product design.
  • Conferencia
    Transforming logistics education by a virtual logistics simulation generator: UX pilot study
    (2024-06) Ramírez Montoya, María Soledad; Rodés Paragarino, Virginia; Pacheco Velázquez, Ernesto Armando; Ramírez Echeverri, Sergio Augusto; https://ror.org/03ayjn504; https://ror.org/03y3y9v44; IEEE
    In the era of Industry 5.0 and the impact of the changes in the supply chain, educational institutions, SMEs, and the labor market are challenged by technological advancements. The "Simulations for Learning" (S4L) project responds to this challenge by introducing the Virtual Logistics, asimulation generator platform designed to transform logistics education through enhanced decision-making skills and customizable simulations. This tool allows students to design and adapt logistics networks, tailoring their educational experience to real-world logistics scenarios, and by doing so, creating simulation-based serious games. A pilot study was conducted with 249 students from eight universities across five Latin American countries to assess the usability of this simulation generator on logistics education. The study revealed significant findings: (a) the simulation generator provides learners with flexible and tailored educational experiences. (b) the Interface and Performance and Effectiveness aspects of the Virtual Logistics were highly rated, achieving an "Excellent" usability level; (c) however, Content Organization and Navigation were perceived as slightly less effective, receiving a "Good" usability rating and highlighting areas in need of improvement. These results demonstrate student’s satisfaction, and therefore, the transformative potential of simulation-based learning tools in logistics education. Virtual Logistics offers valuable guidance for educators, policymakers, and industry leaders, aligning educational tools with dynamic requirements, ensuring that future professionals are well-equipped to face the complexities of the modern logistics landscape.
  • Conferencia
    Integrating IoT and civic education: SKILIKET system as an approach to environmental monitoring and awareness
    (2024-06) Sanabria Zepeda, Jorge Carlos; Olivo Montaño, Pamela Geraldine; Mercado Rojas, José Guadalupe; Antelis Ortíz, Javier Mauricio; Limón García, Alejandro; Tecnologico de Monterrey; https://ror.org/03ayjn504
    The integration of Internet of Things (IoT) technologies in addressing environmental sustainability has highlighted the need for innovative approaches to data collection and community involvement. At the same time, the citizen science movement continues to foster the participation of volunteers to democratise science. However, access to robust kits for training and large-scale deployment remains limited. Here we propose the SKILIKET system, a flexible training tech-kit which aims at real-time monitoring of environmental variables using IoT capabilities, following a citizen science approach. The initiative seeks to foster technical and civic competencies among participants by using the system to help them understand socio-ecological phenomena. Drawing on Design-Based Research methodology, the authors outline co-creation activities that will be further conducted with higher education student teams to envision the ideal use of the system. This first stage of experimental design outlines the expected system interactions in a controlled environment, where students would be encouraged to actively participate in collecting data from their immediate environment. This engagement is intended to nurture a deeper understanding of socio-environmental issues, enhance public awareness, and support data-driven decision-making and public policy development. By incorporating educational objectives, SKILIKET also serves as a tool for promoting civic skills, data literacy, and community-oriented problem solving. This paper discusses the initial design, implementation strategies, and the expected educational and societal impacts of SKILIKET, highlighting its dual role in environmental monitoring and educational enhancement to address the sustainable development goals (SDGs).
logo

El usuario tiene la obligación de utilizar los servicios y contenidos proporcionados por la Universidad, en particular, los impresos y recursos electrónicos, de conformidad con la legislación vigente y los principios de buena fe y en general usos aceptados, sin contravenir con su realización el orden público, especialmente, en el caso en que, para el adecuado desempeño de su actividad, necesita reproducir, distribuir, comunicar y/o poner a disposición, fragmentos de obras impresas o susceptibles de estar en formato analógico o digital, ya sea en soporte papel o electrónico. Ley 23/2006, de 7 de julio, por la que se modifica el texto revisado de la Ley de Propiedad Intelectual, aprobado

DSpace software copyright © 2002-2025

Licencia