Conferencia
Permanent URI for this collectionhttps://hdl.handle.net/11285/636053
Presentación o disertación realizada dentro de un congreso o evento similar, o como evento académico independiente, tales como: Conferencia inaugural, conferencia magistral, conferencia de clausura.
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- Enabling reusable educational resources for holistic citizen science impact: a complex thinking approach(2024) Sanabria Zepeda, Jorge Carlos; Molina Espinosa, José Martín; Olivo Montaño, Pamela Geraldine; Alfaro Ponce, Berenice; Tecnologico de Monterrey; https://ror.org/03ayjn504; Instituto Politécnico de BraganzaOpen Educational Resources on citizen science are advancing in parallel with Education 4.0. However, few are truly reusable and therefore do not achieve a comprehensive impact. Based on the Design Thinking methodology, enabled through the Action Research methodology, a model that will generate reusable Open Educational Resources on Citizen Science projects to communicate the essence of a citizen science project according to the particular needs of any audience taking into account its holistic impact based on framework of the threshold Typology for Citizen Science Projects (TCSP) through various multimedia formats. The findings were: (a) through continuous adaptation, OER in Citizen Science projects are a tool to reach a broader population, which can translate into educational achievements with greater impact (b) identifying specific criteria in citizen science projects will allow configuring OER that communicate more optimally to a target audience and (c) the search for tools to achieve broad reach for citizen science projects and thus, support the democratization of science can be solved from OER, which with continued adaptation, will surely evolve and mature, and lead to richer and more impactful educational outcomes for all. The implications of this study will allow the identification of various elements for the design of OER that can be adapted and reused based on the established objectives and a specific audience. This opens a window for other research that addresses the education of the future and its innovation for the implementation of the model proposed here.
- Exploring the potential of game-based learning for promoting academic integrity and complex thinking(TEEM, 2023) Ramírez Montoya, María Soledad; Alfaro Ponce, Berenice; Patiño Zúñiga, Irma AzenethAcademic integrity refers to the adherence to ethical principles and values in academic settings. It involves the responsible and ethical use of information, proper citation and referencing, avoidance of plagiarism, honesty in examinations and assignments, and compliance with institutional and disciplinary guidelines and policies. The aim of this paper is to present the results of a game based intervention designed to train university students in academic integrity and complex thinking. In this qualitative study, thematic analysis was utilized to analyze data collected using an online questionnaire. Participants’ responses reveal their interactions with the game allowed them to openly discuss academic integrity issues in a safe, consequence-free environment. Our findings indicate that (A) the use of games as a means of interaction is a feasible approach to raise students' awareness of academic integrity since they allow open discussions on strategies to avoid involvement in situations of academic dishonesty; (B) the game mechanics designed to generate student interactions allow for the development of the sub-competencies of complex thinking; and (C) most of the participants perceived the game as a playful and useful learning experience. This research sheds light on the potential of game-based interactions to foster constructive dialogue and reflection on academic integrity.
- Mobile app prototype for citizen science:towards the development of complex thinking(2023-06-29) Sanabria Zepeda, Jorge Carlos; Molina Espinosa, José Martín; Artemova, Inna; Alfaro Ponce, Berenice; Tecnologico de Monterrey, Institute for the Future of Education / School of Architecture, Arts and Design (EAAD); https://ror.org/03ayjn504; Polytechnic University of PortoMobile technology applied to citizen science has helped renovate its meaning and educational impact. Numerous apps collect data, identify species, monitor the environment, and educate and disseminate science, which can impact citizens' engagement and complex thinking, among other aspects. However, developing citizen-science-related apps is not yet considered a priority or standard to address in the design stage. Therefore, we present a case study on developing a citizen science mobile app whose prototype was evaluated through the eight components of the Threshold for Citizen Science projects. We offer the results of an online focus group that answered trigger questions regarding the app's objective and the development of complex thinking. The results showed the limitations and strengths of the prototype, leading to a better consideration of the components of the Threshold for a more comprehensive impact on its subsequent development. By documenting this case study and the evaluation process, we intended to support other studies seeking to apply the Threshold to evaluate the impact of citizen-science mobile applications.
- Open platform prototype for technocreative labs:case-based assessment to enhance complex thinking(2023-06-29) Sanabria Zepeda, Jorge Carlos; Artemova, Inna; Alfaro Ponce, Berenice; Tecnologico de Monterrey, Institute for the Future of Education / School of Architecture, Art, and Design (EAAD); https://ror.org/03ayjn504; https://ror.org/043xj7k26; Polytechnic University of PortoEmerging Industry 4.0 demands for the continuous reskilling and upskilling of researchers and employees indicate the need to develop complex thinking in higher education students through training in applied research projects at the international level. This work uses the research case methodology to showcase the creation of a virtual technocreative platform prototype through sequential activities for the progressive development of complex thinking at the undergraduate level in international partnership research between Mexico and Canada. The study process applied the observation method. The findings were: a) research activities promote the development of complex thinking; b) a logical sequence of contextualized activities can enhance complex thinking; and c) international collaboration triggers complex thinking. The work emphasized innovative thinking through supervised interdisciplinary work and students acquiring inquiry skills through real-life problem-solving. The highly contextualized, sequenced activities can be replicated in other educational projects that involve international collaboration.