Mobile app prototype for citizen science:towards the development of complex thinking

dc.contributor.affiliationTecnologico de Monterrey, Institute for the Future of Education / School of Architecture, Arts and Design (EAAD)es_MX
dc.contributor.affiliationhttps://ror.org/03ayjn504es_MX
dc.contributor.authorSanabria Zepeda, Jorge Carlos
dc.contributor.authorMolina Espinosa, José Martín
dc.contributor.authorArtemova, Inna
dc.contributor.authorAlfaro Ponce, Berenice
dc.contributor.institutionPolytechnic University of Portoes_MX
dc.date.accessioned2023-06-16T13:44:55Z
dc.date.available2023-06-16T13:44:55Z
dc.date.issued2023-06-29
dc.description.abstractMobile technology applied to citizen science has helped renovate its meaning and educational impact. Numerous apps collect data, identify species, monitor the environment, and educate and disseminate science, which can impact citizens' engagement and complex thinking, among other aspects. However, developing citizen-science-related apps is not yet considered a priority or standard to address in the design stage. Therefore, we present a case study on developing a citizen science mobile app whose prototype was evaluated through the eight components of the Threshold for Citizen Science projects. We offer the results of an online focus group that answered trigger questions regarding the app's objective and the development of complex thinking. The results showed the limitations and strengths of the prototype, leading to a better consideration of the components of the Threshold for a more comprehensive impact on its subsequent development. By documenting this case study and the evaluation process, we intended to support other studies seeking to apply the Threshold to evaluate the impact of citizen-science mobile applications.es_MX
dc.format.mediumTextoes_MX
dc.identificator4||58||5801es_MX
dc.identifier.citation"Sanabria-Z, J., Molina-Espinosa, J-M., Artemova, I., and Alfaro-Ponce B. (2023). Mobile app prototype for citizen science: towards the development of complex thinking. In Proceedings of the International Conference in Information Technology & Education - ICITED 2023. "es_MX
dc.identifier.cvu95880es_MX
dc.identifier.orcidhttps://orcid.org/0000-0001-8488-5499es_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-4118-6951es_MX
dc.identifier.orcidhttps://orcid.org/0000-0003-0909-8406es_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-7046-1019es_MX
dc.identifier.scopusid57188871425es_MX
dc.identifier.urihttps://hdl.handle.net/11285/650900
dc.language.isoenges_MX
dc.relationThe authors acknowledge the financial support of Tecnologico de Monterrey through the "Challenge-Based Research Funding Program 2022". Project ID # I001 - IFE001 - C1-T1 - E. The authors acknowledge the technical and financial support of Writing Lab, Institute for the Future of Education, Tecnologico de Monterrey, Mexico, in the production of this work.es_MX
dc.relation.isFormatOfacceptedVersiones_MX
dc.rightsopenAccesses_MX
dc.rights.urihttp://creativecommons.org/licenses/by/4.0es_MX
dc.subjectHUMANIDADES Y CIENCIAS DE LA CONDUCTA::PEDAGOGÍA::TEORÍA Y MÉTODOS EDUCATIVOSes_MX
dc.subject.countryBrasil / Braziles_MX
dc.subject.keywordComplex Thinkinges_MX
dc.subject.keywordMobile Appes_MX
dc.subject.keywordCitizen Sciencees_MX
dc.subject.keywordHigher Educationes_MX
dc.subject.keywordEducational Innovationes_MX
dc.subject.keywordR4C&TEes_MX
dc.subject.lcshEducationes_MX
dc.titleMobile app prototype for citizen science:towards the development of complex thinkinges_MX
dc.typeConferencia

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