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Permanent URI for this collectionhttps://hdl.handle.net/11285/345284
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- Digital accreditations in MOOC-based training on sustainability: Factors that influence terminal efficiency(AJET, 2022-02-21) Ramírez Montoya, María Soledad; Martínez Pérez, Sandra; Rodríguez Abitia, Guillermo; Lopez Caudana, Edgar; Instituto Tecnológico y de Estudios Superiores de MonterreyDigital certificates in massive open online course (MOOC) learning experiences provide alternative credentials linked to lifelong learning. The Bi-National Laboratory on Smart Sustainable Energy Management and Technology Training provided the context for this research. This project was undertaken by Mexican and United States universities, businesses and governmental organisations, having granted 17,776 certifications in sustainability and 10,705 labour competence certificates. The research focused on analysing the factors that promote digital credentials, from the point of view of participant and platform characteristics, in the framework of MOOCs in energy sustainability, through the MexicoX and edX platforms. Using the ex post facto method, two validated instruments were applied to analyse motivation and self-regulation processes. A total of 4,002 useful responses were gathered from participants in 35 MOOC courses. The results account for six determinant factors for digital accreditation: perceived usefulness, self-efficacy, knowledge domain and expertise, group work disposition, achievement drive, and performance strategic thinking. We highlight implications for research on educational innovation and for educational practice in MOOCs. These data may be of interest to academics, researchers and decision-makers interested in training through distance environments
- Peer Feedback in Learner-Learner Interaction Practices. Mixed Methods Study on an xMOOC(Academic Conferences and Publishing International Limited, 2020-02-01) Gallardo Córdova, Katherina Edith; Elizondo García, Josemaria; Instituto Tecnológico y de Estudios Superiores de MonterreyAlthough xMOOCs have shown benefits due to their accessibility to expert knowledge, the quality of their pedagogical proposal remains contested. It has not yet been proven that online education’s learner-learner interaction practices in xMOOCs generate an improvement in the quality of learning and academic achievement. Peer feedback is a practice that can enhance learning in an environment with diverse student profiles and limited instructor participation. The present mixed methods study was devoted to identifying the perceptions of xMOOC participants regarding learner-learner interaction and feedback practices. In the Energy Saving course on MexicoX platform, 1,176 participants answered an initial survey, 486 participants answered a final survey and 14 participants were interviewed after completing the course. Results show that most of the participants are willing to interact with their peers and participate in peer feedback activities. Although, in practice its value for summative assessment is an important factor that may predict involvement. It is found that diversity of expertise level is not an obstacle for participants to interact. Rather, participants consider that they may benefit from diversity by assessing their peer assignments and learning different alternatives and strategies in which a problem can be solved. Further, it is identified that peer assessment activities are more adequate for providing feedback than discussion forums, since the first promotes an environment in which participants can observe the performance of their peers showed in a more complex assignment. The findings of this study allow us to analyse inherent and external factors that configure learner-learner interaction and that affect peer feedback in xMOOCs. It is concluded that more research is needed in order to understand the effect of some factors that may affect peer interaction and peer feedback in xMOOCs and to propose better strategies to improve peer feedback effectiveness.
- Determining Factors in MOOCs Completion Rates: Application Test in Energy Sustainability Courses(2020) Ramírez-Montoya, María Soledad; Romero-Rodríguez, Luis Miguel; Aguaded, Ignacio; https://orcid.org/0000-0002-1274-706X; https://orcid.org/0000-0002-1274-706X; Rey Juan Carlos UniversityMassive Online Open Courses (MOOCs) are open educational activities that allow for distance learning and professional updating, although the academic community has questioned their effectiveness due to their low completion rates. This research analyzes which factors (personal, family, social, labor, and instructional design) are involved in the value expectations and engagement of the MOOCs and to what degree these affect the decision to enroll and the completion of the MOOC. To this end, in the context of 12 MOOCs on energy sustainability carried out between 2017 and 2018, 8737 participants were surveyed using two instruments designed according to theoretical constructs and expert judgment. The main results show that all the factors reviewed influence the decision to take a MOOC, although the “professional development” aspect has the most significant impact on participants who have graduated from technical and engineering careers. Additionally, this study emphasizes that the “instructional design” factor is decisive in the engagement of younger participants, showing that the conventional design of xMOOCs (Stanford Model) may be one of the most important reasons for the low completion rates of this type of course.
- The use of gamification in a MOOC about energy: Effects and predictive models for participants' learning(2019-05) Rincón Flores, Elvira Guadalupe; Mena, Juan José; Ramírez Velarde, Raúl; Ramírez Montoya, María Soledad; Tecnológico de MonterreyOpen Access Education has significantly grown in strength as a new way of fostering innovation in schools. Such is the case of Massive Online Open-access Courses (MOOCs), which have the added benefit of encouraging the democratization of learning. In this sense, the Binational Laboratory Project for Intelligent Management of Energy Sustainability and Technological Training between Mexico and the USA was launched with the purpose of trying the MOOC technology and measuring its impact in the academic, business, and social sectors. Under this scenario, this study aims to show the relationship of using gamification and level of performance in a MOOC on energy topics. The methodology was quantitative, using the course analytical data for sociodemographic information and predictive models. A total of 6,246 participants enrolled in the MOOC and 1,060 finished it. The results showed that (a) higher completion rates of the gamified challenge are found among those between 26 to 50 years of age; (b) the higher academic degree, the more inclined participants were to solve the gamified challenge; (c) no such distinction exists by gender.
- Innovación en el diseño instruccional de cursos masivos abiertos (MOOC’S) para desarrollar competencias de emprendimiento en sustentabilidad energética(Universidad Salamanca, 2019-04-10) Beltrán Hernández de Galindo, Martha de Jesús; Ramírez Montoya, María Soledad; Tecnológico de MonterreyLas tendencias actuales en educación virtual han dado un giro interesante en cuanto a las modalidades en que se presenta la oferta educativa y ponen de manifiesto la necesidad de ofrecer modelos pedagógicos virtuales que conjuguen distintos componentes del proceso de enseñanza-aprendizaje. La presente investigación analiza cómo se desarrollan los atributos de innovación en el diseño instruccional –la idea de lo nuevo, el fenómeno de cambio, la acción final y el proceso– en relación con las competencias de emprendimiento, en dos cursos masivos enfocados a formar en sustentabilidad energética. La metodología de investigación fue de carácter mixto con diseño secuencial explicativo y la triangulación de datos. La población la constituyeron 6.517 participantes, así como expertos en contenido y en diseño instruccional. Los instrumentos utilizados fueron cinco: encuestas iniciales y finales, entrevistas semiestructuradas, bitácora de contenido y rúbrica de análisis de foros de discusión con el modelo de análisis de interacción/comunicación mediada por computadora (IAM/CMC, Interaction Analysis Model/Computer-Mediated-Communication, por sus siglas en inglés). Los resultados indican que los atributos de innovación en el diseño instruccional pueden contribuir a desarrollar competencias de emprendimiento, a través de MOOCs para generar nuevas oportunidades de negocio en el ámbito energético (concretamente se detectaron oportunidades de negocios en materia de energías renovables, el potencial de los plásticos, la participación en mercados de hidrocarburos y mercados energéticos), y para seguir innovando en el diseño instruccional abierto. Se concluye con la relevancia integrar innovación abierta en el diseño de los MOOC, para promover competencias de creación en los participantes y estudiar las interacciones que se dan en los espacios de construcción conjunta.
- Gamification in MOOCs: Engagement application test in energy sustainability courses(IEEE, 2019-04) Valenzuela González, Jaime Ricardo; Romero Rodríguez, Luis Miguel; Ramírez Montoya, María Soledad; Tecnologico de MonterreyMassive open online courses (MOOCs) have triggered a sudden change in the educational scene. Its characteristics of being free, heterogeneous, multi-thematic, and fostering lifelong learning have completely changed the instructional design scene, allowing these innovations and new architectures of teaching and learning to be included. However, MOOCs have been criticized by the scientific community for their high dropout rates and low overall completion rates, which has called into question their effectiveness as a pedagogical tool. This paper analyzes how the application of gamification strategies in MOOCs on energy sustainability affects participants’ engagement and seeks to identify what types of interactive gamification media are more useful in generating interest and motivation in students. In order to do so, a mixed quasi-experimental method is used. A gamification board with challenges, badges, and leaderboards to a sample is used, and at the same time, this platform is analyzed using the integrated theoretical gamification model in e-learning environments. In the MOOCs where gamification strategies were applied, a global completion rate of 14.43% was obtained, while in those without gamification, 6.162% was obtained. Likewise, the degree of student engagement with respect to the completion rate of activities was much higher in the gamified platform (28.032%) than in the traditional design (13.252%). The results show that applying gamification strategies in MOOCs achieves a higher level of engagement and student motivation.
- MOOC Lab, a Massive Online Laboratory with Real Time access(IEEE Advancing technology for humanity, 2019) Macías García, Manuel Eduardo; Rincón Flores, Elvira G.; Tecnológico de MonterreyThis study focuses on the usability of a remote laboratory as part of a massive, open and online course, better known as MOOC. The MOOC course for basic principles of Electric Energy is part of a Binational Laboratory project for the Intelligent Management of the Energy Sustainability and the Technological Formation, which has as one of its main objectives to train Spanish-speaking people, particularly from Mexico and Latin America, over topics of energy sustainability through MOOCs. Furthermore, the objective of this research work is to analyze the geographic scope of this massive remote laboratory, as well as the way the users work remotely on the platform. At present, by 2 times offered, the course enrolled 11087 participants and the MOOC Lab registered 3731 users that carry out 1705 lab sessions.
- Quality of peer feedback in relation to instructional design: A comparative study in energy and sustainability MOOCs(2019-01-01) Elizondo-Garcia, Josemaria; Schunn, Christian; Gallardo Córdova, Katherina Edith; Tecnologico de MonterreyPeer feedback has become a common practice in MOOCs for its capacity to scale formative assessment and feedback on higher-order abilities. Though many practices for improving peer assessment have been examined, there is a lack of knowledge of how instructional design and platform features affect the quality of peer assessment and the relative frequency of different types of peer feedback comments. This study aimed to improve understanding of the relationship between quality of feedback and peer-feedback’ pedagogical design. Peer feedback instructional design and peer feedback comment data were examined from two MOOCS in a similar domain of personal relevance but with substantially different designs. Country of origin of the feedback provider was also examined to control for cultural/linguistic effects. Differences between the two courses were observed in both the pedagogical designs and in the focus of peer comments, suggesting that peer feedback design is an important guide for the focus of peer feedback comments. Furthermore, the results support the idea that instructional design features, mainly the guide’ structure and focus, determine the type of comments that participants will produce and hence receive.
- Innovative Education in MOOC for Sustainability: Learnings and Motivations(2018-08-23) Carrera, Jeimmy; Ramírez-Hernández, DarinkaThis research project analyzes the motivation and learning perceived by the participants in four Massive Open Online Courses (MOOCs) that use innovative education strategies in order to train the community in Education for Sustainability. These MOOCs were delivered during 2017 and the study forms part of the subproject “Open, Interdisciplinary and Collaborative Innovation to Train in Energy Sustainability through MOOCs”, which was offered in the portal of the Binational Laboratory for Intelligent Energy Sustainability Management and Technology Training. The method utilized was mixed, with a triangulation design approach according to the convergence model. This method consisted of two phases: the first being quantitative, with an online survey designed by experts in a Likert type scale, and the second being qualitative, in which valuations of the users were collected through diverse instruments such as focus groups and observations. The results obtained demonstrate the advantages of designing MOOCs that make use of innovative tools, in order to engage the students as much as possible, and the collateral impact on the development of digital abilities and skills in addition to the learning acquired with respect to sustainability.
- Competencies for Production, Search, Diffusion and Mobilization of Open Educational Resources(Canadian Center of Science and Education, 2017-12-31) García-López, Ramona Imelda; Cuevas, O.; Ramírez-Montoya, María-Soledad; Tenorio-Sepúlveda, Gloria; Technological Institute of Sonora; Tecnológico de MonterreyThe purpose of this study is to evaluate the achievement of competencies for production, search, diffusion and open educational resources through a Massive Open Online Course (MOOC). The development of this project required the participation of 10 institutions of higher education in Mexico*, as well as financial support from the National System of Distance Education (SINED). This is a quantitative research and the participants were 134 teachers in Mexico and other Latin American countries. Rubrics were used to evaluate the competencies mentioned (which conformed the four modules object of study); each was broken down into indicators and self-assessment was used with the student (basic), beginner (intermediate) and expert (advanced) criteria. It was found that in the three levels of competency, the total percentage is very similar in the four modules: Basic level is between 0.5% y 3.9%, intermediate, around 30.0% and 31.5% and advanced around 65.4% and 69.5%.

