Industry 4.0 Competencies as the core of online engineering laboratories

dc.contributor.affiliationInstituto Tecnológico y de Estudios Superiores de Monterreyes_MX
dc.contributor.authorGarcía Morán, Emmanuel
dc.contributor.authorEsqueda Merino, Donovan Manuel
dc.contributor.authorSolis Cordova, José de Jesús
dc.contributor.authorVillagómez Guerrero, Luis Enrique
dc.contributor.authorMorano Okuno, Héctor Rafael
dc.contributor.authorRamírez, Rafael
dc.date.accessioned2022-10-06T17:33:01Z
dc.date.available2022-10-06T17:33:01Z
dc.date.issued2021-11-06
dc.description.abstractOnline laboratories are widely used in higher engineering education and due to the COVID-19 pandemic, they have taken on an even greater relevance. At Tecnologico de Monterrey, Mexico, well-established techniques such as Problem-Based Learning (PBL), Project-Oriented Learning (POL) and Research-Based Learning (RBL) have been implemented over the years, and over the past year, have been successfully incorporated into the students’ learning process within online and remote laboratories. Nevertheless, these learning techniques do not include an element which is crucial in today’s industrialized world: Industry 4.0 competencies. Therefore, this work aims to describe a pedagogical approach in which the development of Industry based competencies complements the aforementioned learning techniques. The use and creation of virtual environments and products is merged with the understanding of fundamental engineering concepts. Further, a measurement of the students’ perceived self-efficacy related to this pedagogical approach is carried out, focusing on the physiological states and mastery experiences of the students. An analysis of its results is presented as well as a discussion on these findings, coupled with the perspectives from different key stakeholders on the importance of the educational institutions’ involvement in developing Industry 4.0 competencies in engineering students. Finally, comments regarding additional factors which play a role in the educational process, but were not studied at this time, as well as additional areas of interest are given.es_MX
dc.identificator4||58||5801es_MX
dc.identifier.citationGarcía-Morán, E., Esqueda-Merino, D., Solis-Cordova, J., Villagómez-Guerrero, L., Morano-Okuno, H., & Ramírez, R. (2021). Industry 4.0 Competencies as the Core of Online Engineering Laboratories. Design And Technology Education: An International Journal, 26(3), 30-51. Retrieved from https://ojs.lboro.ac.uk/DATE/article/view/3048es_MX
dc.identifier.issn1360-1431
dc.identifier.orcidhttps://orcid.org/0000-0002-7724-1596es_MX
dc.identifier.orcidhttps://orcid.org/0000-0001-9277-8554es_MX
dc.identifier.orcidhttps://orcid.org/0000-0003-3583-9167es_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-6863-3336es_MX
dc.identifier.urihttps://hdl.handle.net/11285/649756
dc.language.isospaes_MX
dc.publisherLoughborough University Library Open Journalses_MX
dc.publisher.placeReino Unido / United Kingdomes_MX
dc.publisher.placeReino Unido / United Kingdomes_MX
dc.relation.isFormatOfpublishedVersion
dc.relation.urlhttps://files.eric.ed.gov/fulltext/EJ1323593.pdfes_MX
dc.relation.urlhttps://ojs.lboro.ac.uk/DATE/article/view/3048es_MX
dc.rightsopenAccesses_MX
dc.rights.urihttp://creativecommons.org/licenses/by/4.0es_MX
dc.subjectHUMANIDADES Y CIENCIAS DE LA CONDUCTA::PEDAGOGÍA::TEORÍA Y MÉTODOS EDUCATIVOSes_MX
dc.subject.keywordEducational Innovationes_MX
dc.subject.keywordHigher Educationes_MX
dc.subject.keywordDigitalizationes_MX
dc.subject.keywordOnline laboratorieses_MX
dc.subject.keywordIndustry 4.0es_MX
dc.subject.keywordEngineering Educationes_MX
dc.subject.lcshEducationes_MX
dc.titleIndustry 4.0 Competencies as the core of online engineering laboratorieses_MX
dc.title.alternativeDesign and Technology Education: an International Journales_MX
dc.typeArtículo

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