Challenge-based gamification and its impact in teaching mathematical modeling

dc.conference.hostUniversidad de Salamancaen
dc.conference.locationSalamanca, Spainen
dc.conference.nameFourth International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2016en
dc.contributor.affiliationTecnologico de Monterreyen
dc.contributor.authorRincón Flores, Elvira G.en
dc.contributor.authorRamírez Montoya, María S.en
dc.contributor.authorMena Marcos, Juan J.en
dc.date.accessioned2016-10-08T22:09:53Z
dc.date.available2016-10-08T22:09:53Z
dc.date.issued2016
dc.description.abstractThe research presented describes how the challenge-based gamification strategy contributes to meaningful learning of the calculation of solids of revolution spreads in a subject in engineering. The evaluation of students’ performance during the gamification activities followed the mathematical modeling cycle. The research was carried out during the semester from January to May 2016 where 48 students from Engineering and Integral Calculus Courses in Tecnólogico de Monterrey (Mexico) participated. The students were divided into two groups, each consisting of 24 students and grouped in teams of four people. Three gamification activities were applied throughout the course. Mix Methods were chosen to analyze data. Main results indicate that challenge-based gamification help students were able to apply solids of revolution both in its application and the algorithmic part.
dc.formatEn Extenso / In Extensoen
dc.identifier.urihttp://hdl.handle.net/11285/620898
dc.identifier.volume2016en
dc.language.isoengen
dc.relation266632-CONACYT-SENER-S0019201401en
dc.relation.urlhttps://2016.teemconference.eu/en
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subject.disciplineCiencias Sociales / Social Sciences
dc.subject.keywordGamification,en
dc.subject.keywordChallenge based learningen
dc.subject.keywordProblem Solution Modelingen
dc.titleChallenge-based gamification and its impact in teaching mathematical modelingen
dc.typeArtículo de conferencia
html.description.abstract<p style="text-align: justify;">The research presented describes how the challenge-based<br />gamification strategy contributes to meaningful learning of the<br />calculation of solids of revolution spreads in a subject in<br />engineering. The evaluation of students’ performance during the<br />gamification activities followed the mathematical modeling cycle.<br />The research was carried out during the semester from January to<br />May 2016 where 48 students from Engineering and Integral<br />Calculus Courses in Tecnólogico de Monterrey (Mexico)<br />participated. The students were divided into two groups, each<br />consisting of 24 students and grouped in teams of four people.<br />Three gamification activities were applied throughout the course.<br />Mix Methods were chosen to analyze data. Main results indicate<br />that challenge-based gamification help students were able to apply<br />solids of revolution both in its application and the algorithmic<br />part.</p>
refterms.dateFOA2016-12-01T00:00:00Z

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