A challenge-based learning experience in industrial engineering in the framework of education 4.0

dc.contributor.affiliationTecnologico de Monterrey, School of Engineering and Scienceses_MX
dc.contributor.authorGutiérrez Martínez, Yadira
dc.contributor.authorBustamante Bello, Rogelio
dc.contributor.authorNavarro Tuch, Sergio Alberto
dc.contributor.authorLópez Aguilar, Ariel Alejandro
dc.contributor.authorMolina Espinosa, Arturo
dc.contributor.authorÁlvarez Icaza Longoria, Inés
dc.date.accessioned2024-08-28T22:58:19Z
dc.date.available2024-08-28T22:58:19Z
dc.date.issued2021-09-02
dc.description.abstractCurrent tendencies of product, project and services development focus on a higher consideration of the User Experience (UX). Therefore, traditional training and teaching methodologies need to adapt to prepare the students to develop strategies for problem solving for their professional education. Such needs have risen and interest in tendencies such as education and Industry 4.0 has grown. This paper presents and analyzes the process and results of a teaching implementation methodology based on Challenge-Based Learning (CBL). The paper describes the process followed, explaining the methodology precedents that led to the final implementation case. It also mentions previous experiments on product analysis and home automation developments that are linked to implementation of the technology. This case’s implementation, analysis and experimentation integrated the use of Emotional Domotics (ED) Tools for the UX analysis, to grant feedback and compare the students’ results with the bio-metrical and emotional computational analysis. The methodology, described through this document, allowed the students to better understand and experience some of the implications of an interconnected system with instant information feedback. This allowed them to better grasp part of the impact that the tendency towards the Internet of Things (IoT) is currently having, and the impact of the improvement proposals from the students.es_MX
dc.format.mediumTextoes_MX
dc.identificator4||58||5801es_MX
dc.identifier.citationGutiérrez-Martínez, Y., Bustamante-Bello, R., Navarro-Tuch, S. A., López-Aguilar, A. A., Molina, A., & Álvarez-Icaza Longoria, I. (2021). A challenge-based learning experience in industrial engineering in the framework of education 4.0. Sustainability, 13(17), 9867. https://doi.org/10.3390/su13179867es_MX
dc.identifier.cvu418971es_MX
dc.identifier.doihttps://doi.org/10.3390/su13179867
dc.identifier.issue17es_MX
dc.identifier.journalSustainabilityes_MX
dc.identifier.orcidhttps://orcid.org/0000-0001-9270-0052es_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-3551-7689es_MX
dc.identifier.orcidhttps://orcid.org/0000-0003-2277-9919es_MX
dc.identifier.orcidhttps://orcid.org/0000-0001-5461-2879es_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-6605-8833es_MX
dc.identifier.scopusid57226644670es_MX
dc.identifier.startpage9867es_MX
dc.identifier.urihttps://hdl.handle.net/11285/676877
dc.identifier.volume13es_MX
dc.language.isoenges_MX
dc.relation.isFormatOfpublishedVersiones_MX
dc.relation.urlhttps://www.mdpi.com/2071-1050/13/17/9867es_MX
dc.rightsopenAccesses_MX
dc.rights.urihttp://creativecommons.org/licenses/by/4.0es_MX
dc.subjectHUMANIDADES Y CIENCIAS DE LA CONDUCTA::PEDAGOGÍA::TEORÍA Y MÉTODOS EDUCATIVOSes_MX
dc.subject.countrySuiza / Switzerlandes_MX
dc.subject.keywordCBLes_MX
dc.subject.keywordEducational Innovationes_MX
dc.subject.keywordHigher Educationes_MX
dc.subject.keywordUXes_MX
dc.subject.keywordIndustry 4.0es_MX
dc.subject.keywordErgonomy Analysises_MX
dc.subject.keywordEmotional Domoticses_MX
dc.subject.lccTecnologiaes_MX
dc.subject.lccEducaciónes_MX
dc.subject.lcshTechnologyes_MX
dc.titleA challenge-based learning experience in industrial engineering in the framework of education 4.0es_MX
dc.typeArtículo

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
sustainability-13-09867-v2.pdf
Size:
1.91 MB
Format:
Adobe Portable Document Format
Description:

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.17 KB
Format:
Item-specific license agreed upon to submission
Description:

Collections

logo

El usuario tiene la obligación de utilizar los servicios y contenidos proporcionados por la Universidad, en particular, los impresos y recursos electrónicos, de conformidad con la legislación vigente y los principios de buena fe y en general usos aceptados, sin contravenir con su realización el orden público, especialmente, en el caso en que, para el adecuado desempeño de su actividad, necesita reproducir, distribuir, comunicar y/o poner a disposición, fragmentos de obras impresas o susceptibles de estar en formato analógico o digital, ya sea en soporte papel o electrónico. Ley 23/2006, de 7 de julio, por la que se modifica el texto revisado de la Ley de Propiedad Intelectual, aprobado

DSpace software copyright © 2002-2026

Licencia