The learner-interface interaction´s future, a vision from EdTech

dc.contributor.affiliationInstituto Tecnológico y de Estudios Superiores de Monterreyes_MX
dc.contributor.authorAssaf Silva, Nayiv Amin Jesus
dc.date.accessioned2021-01-22T21:59:10Z
dc.date.available2021-01-22T21:59:10Z
dc.date.issued2020-09-29
dc.description.abstractEl futuro de la interacción aprendiz-interfaz, una visión desde la tecnología educativa. From Moore’s three interactions of distance education, Hillman, Willis & Gunawardena (1994) proposed a technological interaction in the instructional domain, the learner-interface interaction. Twenty-six years after their proposal, due to the high degree of technologization of educational technology due to its link with artificial intelligence, this interaction is more valid than ever. This article develops the past, present and future of this fourth interaction. The three most important technological areas related to education are presented, for the future development of the learner-interface interaction: Evaluation of technological interactions in the learning domain (Usability and user experience), Capabilities of intelligent educational agents (Artificial intelligence and natural language processing) and Scope of predictive algorithms in education (Deep learning and big data), as fundamental elements, although not the only ones, for the design of the next generation of 2&3D intelligent multimedia interactive interfaces for educational purposes. The need for a unified interactional model, based on the Anderson-Moore triangular interactional model, is raised, and the Anderson equivalence theorem is taken to hypothesize a possible future scenario in the short, medium and long term for highly technological education.es_MX
dc.format.mediumTextoes_MX
dc.identificator4||58||5801es_MX
dc.identifier.doi10.32870/Ap.v12n2.1910
dc.identifier.eissn2007–1094
dc.identifier.endpage165es_MX
dc.identifier.issue2es_MX
dc.identifier.journalAperturaes_MX
dc.identifier.orcidhttps://orcid.org/0000-0002-8370-7233es_MX
dc.identifier.startpage150es_MX
dc.identifier.urihttps://hdl.handle.net/11285/637057
dc.identifier.volume12es_MX
dc.language.isoenges_MX
dc.publisherUDG Virtuales_MX
dc.relation.isFormatOfversión publicadaes_MX
dc.relation.urlhttp://www.udgvirtual.udg.mx/apertura/index.php/apertura/article/view/1910es_MX
dc.rightsopenAccesses_MX
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0es_MX
dc.subjectHUMANIDADES Y CIENCIAS DE LA CONDUCTA::PEDAGOGÍA::TEORÍA Y MÉTODOS EDUCATIVOSes_MX
dc.subject.countryMéxico / Mexicoes_MX
dc.subject.keywordHuman-computer interactiones_MX
dc.subject.keywordlearner-interface interactiones_MX
dc.subject.keywordEdTeches_MX
dc.subject.keywordAIes_MX
dc.subject.keywordintelligent agentses_MX
dc.subject.keywordtech designes_MX
dc.subject.keywordCovid-19es_MX
dc.subject.keywordInteracción humano-computadoraes_MX
dc.subject.keywordinteracción estudiante-interfazes_MX
dc.subject.keywordtecnología educativaes_MX
dc.subject.keywordinteligencia artificiales_MX
dc.subject.keywordagentes inteligenteses_MX
dc.subject.keyworddiseño tecnológicoes_MX
dc.subject.lcshEducationes_MX
dc.titleThe learner-interface interaction´s future, a vision from EdTeches_MX
dc.typeArtículo

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
1910-9680-3-PB Nayiv Assaf Learner Interface Interaction Instructionality.pdf
Size:
888.04 KB
Format:
Adobe Portable Document Format
Description:

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.17 KB
Format:
Item-specific license agreed upon to submission
Description:

Collections

logo

El usuario tiene la obligación de utilizar los servicios y contenidos proporcionados por la Universidad, en particular, los impresos y recursos electrónicos, de conformidad con la legislación vigente y los principios de buena fe y en general usos aceptados, sin contravenir con su realización el orden público, especialmente, en el caso en que, para el adecuado desempeño de su actividad, necesita reproducir, distribuir, comunicar y/o poner a disposición, fragmentos de obras impresas o susceptibles de estar en formato analógico o digital, ya sea en soporte papel o electrónico. Ley 23/2006, de 7 de julio, por la que se modifica el texto revisado de la Ley de Propiedad Intelectual, aprobado

DSpace software copyright © 2002-2026

Licencia